Page 2 of 2

Posted: Sun Feb 28, 2010 8:21 pm
by motosicko
wexy21 wrote: When you are going up in the air you're losing speed and when going down you are gaining so it cancels out.


I'm no physics major, but I believe that is only true if you land at the same elevation as you take off, which is not how many jumps are. If the landing is lower than the take-off you will be traveling faster when you land than when you took off, due to the fact that you are dropping further than you rise.

Posted: Sun Feb 28, 2010 8:42 pm
by wexy21
Well you're right about that. I come from flat IL soil and mX tracks not built on hills are usually fields turned into tracks so the jumps are built from that.
Basically what this discussion determined was that there are too many variables to say that preloading is something that would help. it will on some, wont on others. But still, you can't GAIN speed while in the air without some sort of propulsion. Gravity only counts if you are going downhill, but if somene were on a flat strip right next to you jumping they will be ahead of you when you land because you can't do anything but wait to land.

Posted: Mon Mar 01, 2010 7:16 am
by tcupell
wexy21 wrote: Gravity only counts if you are going downhill, but if somene were on a flat strip right next to you jumping they will be ahead of you when you land because you can't do anything but wait to land.




The shortest distance between two points is a straight line. There for the quickest.

Posted: Tue Mar 02, 2010 8:17 pm
by wexy21
tcupell wrote:
wexy21 wrote: Gravity only counts if you are going downhill, but if somene were on a flat strip right next to you jumping they will be ahead of you when you land because you can't do anything but wait to land.




The shortest distance between two points is a straight line. There for the quickest.

EXACTLY:)

Posted: Sat Mar 13, 2010 7:17 pm
by lightflight
I came across this vid that may or may not be helpful.

http://motocross.transworld.net/1000092 ... -bouncing/